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The Fundamentals of Tabletop Miniatures Game Design : A Designer’s Handbook

By: Glenn Ford (Author) , Mike Hutchinson (Author)

2 in stock

Ksh 11,400.00

Format: Paperback or Softback

ISBN-10: 1032324015

ISBN-13: 9781032324012

Publisher: Taylor & Francis Ltd

Imprint: CRC Press

Country of Manufacture: GB

Country of Publication: GB

Publication Date: Nov 19th, 2024

Publication Status: Active

Product extent: 242 Pages

Weight: 394.00 grams

Dimensions (height x width x thickness): 15.60 x 23.40 x 2.10 cms

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This book presents a much-needed framework for the critical examination of miniatures games and their design. It provides the reader with a conceptual model for understanding how these games work and a toolbox of approaches to achieving a range of design outcomes and assessing the fit of any given approach within a specific design.

This book presents a much-needed framework for the critical examination of miniatures games and their design. It provides the reader with both a conceptual model for understanding how these games work as well as a toolbox of mechanical approaches to achieving a range of design outcomes and assessing the fit of any given approach within a specific design.

Though dating back to the 1820s, tabletop miniatures games have been little explored critically and lack a conceptual vocabulary for their discussion. Active practitioners in the miniature games design community, Glenn Ford and Mike Hutchinson explore what defines these games, proposing the term ‘non-discrete miniatures games’ to encapsulate the essence of these open and immersive hobby gaming experiences. Discarding the term ‘wargame’, they argue against limiting conceptions of these games to direct armed conflict, and champion their diverse narrative potential.

The book provides a fresh conceptual framework for miniatures games, abstracting the concepts of positioning and moving markers non-discretely across scale-modelled environments into inclusive and generalised terminology, untethering them from their roots as military simulations and providing the foundations for a fresh consideration of miniatures games design.

Written for game designers, and with a foreword by Gav Thorpe, The Fundamentals of Tabletop Miniatures Game Design is a handbook for those that wish to design better miniatures games.


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