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Guide to Assembly Language : A Concise Introduction (Undergraduate Topics in Computer Science)

By: James T. Streib (Author)

Extended Catalogue

Ksh 10,250.00

Format: Paperback or Softback

ISBN-10: 3030356388

ISBN-13: 9783030356385

Collection / Series: Undergraduate Topics in Computer Science

Collection Type: Publisher collection

Edition statement: Second Edition 2020

Publisher: Springer Nature Switzerland AG

Imprint: Springer Nature Switzerland AG

Country of Manufacture: GB

Country of Publication: GB

Publication Date: Jan 24th, 2020

Publication Status: Active

Product extent: 344 Pages

Weight: 554.00 grams

Dimensions (height x width x thickness): 15.60 x 23.30 x 2.30 cms

Product Classification / Subject(s): Compilers
Computer architecture & logic design

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  • Description

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This concise guide is designed to enable the reader to learn how to program in assembly language as quickly as possible. Through a hands-on programming approach, readers will also learn about the architecture of the Intel processor, and the relationship between high-level and low-level languages. This updated second edition has been expanded with additional exercises, and enhanced with new material on floating-point numbers and 64-bit processing. Topics and features: provides guidance on simpli?ed register usage, simpli?ed input/output using C-like statements, and the use of high-level control structures; describes the implementation of control structures, without the use of high-level structures, and often with related C program code; illustrates concepts with one or more complete program; presents review summaries in each chapter, together with a variety of exercises, from short-answer questions to programming assignments; covers selection and iteration structures, logic,shift, arithmetic shift, rotate, and stack instructions, procedures and macros, arrays, and strings; includes an introduction to floating-point instructions and 64-bit processing; examines machine language from a discovery perspective, introducing the principles of computer organization. A must-have resource for undergraduate students seeking to learn the fundamentals necessary to begin writing logically correct programs in a minimal amount of time, this work will serve as an ideal textbook for an assembly language course, or as a supplementary text for courses on computer organization and architecture. The presentation assumes prior knowledge of the basics of programming in a high-level language such as C, C++, or Java.

This concise guide is designed to enable the reader to learn how to program in assembly language as quickly as possible. Through a hands-on programming approach, readers will also learn about the architecture of the Intel processor, and the relationship between high-level and low-level languages.

This updated second edition has been expanded with additional exercises, and enhanced with new material on floating-point numbers and 64-bit processing.

Topics and features: provides guidance on simplified register usage, simplified input/output using C-like statements, and the use of high-level control structures; describes the implementation of control structures, without the use of high-level structures, and often with related C program code; illustrates concepts with one or more complete program; presents review summaries in each chapter, together with a variety of exercises, from short-answer questions to programming assignments; covers selection and iteration structures, logic, shift, arithmetic shift, rotate, and stack instructions, procedures and macros, arrays, and strings; includes an introduction to floating-point instructions and 64-bit processing; examines machine language from a discovery perspective, introducing the principles of computer organization.

A must-have resource for undergraduate students seeking to learn the fundamentals necessary to begin writing logically correct programs in a minimal amount of time, this work will serve as an ideal textbook for an assembly language course, or as a supplementary text for courses on computer organization and architecture. The presentation assumes prior knowledge of the basics of programming in a high-level language such as C, C++, or Java.


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