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By: (Author) Aaron Marks
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Aaron Marks'' Complete Guide to Game Audio, 3rd Edition helps turn your musical passion into a profitable career. Step-by-step instructions lead you through the whole music and sound effects process from developing the essential skills and purchasing the right equipment to keeping your clients happy. Technical considerations are explained in detail so that game audio professionals can make sense of complicated systems, learn about the highly involved programming elements, and create high quality audio. This book also covers possibe career paths, putting together your demo reel, how to market yourself, how much to charge your clients, negotiating contracts, and so much more.
Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry.
This book builds upon the success of the second edition with even more expert advice from masters in the field and notes current changes within the growing video game industry. The tools of the trade excerpts will showcase what professionals, like Marty ODonnell, Richard Jacques and Tom Salta, use to create their work and to help newcomers in the field prepare their own sound studios.
Sample contracts are reviewed within the text as well as helpful advice about contractual terms and negotiable points. These sample contracts can also be found as a downloadable zip for the readers convenience. Aaron Marks also explores how to set your financial terms and network efficiently along with examples of how projects can go completely awry and achieving the best results in often complicated situations.
Aaron Marks Complete Guide to Game Audio
serves as the ultimate survival guide to navigating an audio career in the video game industry.
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